01.05.2018, 17:46
Wir wollen wieder benutzerdefinierte Todesnachrichten einführen. Da wir im Team nicht kreativ genug sind, uns so viele Nachrichten auszudenken, brauchen wir eure Hilfe.
Weiter unten findet ihr alle aktuellen Todesnachrichten, die wir ändern können. Zusätzliche Informationen die in die Nachricht eingebaut werden können. Waffe, Name der Waffe, Biom, Position (xyz) und Entfernung. Wir werden die besten auswählen, wobei mehrere Nachrichten pro Todesursache möglich sind.
Hier findet ihr alle Nachrichten. Kopiert euch einfach die raus, für die ihr eine Idee habt. %plrtag% ist der Spieler.
PS: Es macht die Sache einfacher, wenn ihr versucht die Formatierung (also die -, " und %) einzuhalten
Weiter unten findet ihr alle aktuellen Todesnachrichten, die wir ändern können. Zusätzliche Informationen die in die Nachricht eingebaut werden können. Waffe, Name der Waffe, Biom, Position (xyz) und Entfernung. Wir werden die besten auswählen, wobei mehrere Nachrichten pro Todesursache möglich sind.
Hier findet ihr alle Nachrichten. Kopiert euch einfach die raus, für die ihr eine Idee habt. %plrtag% ist der Spieler.
PS: Es macht die Sache einfacher, wenn ihr versucht die Formatierung (also die -, " und %) einzuhalten

Zitat: mob:
Bat:
- "%plrtag% was slain by Bat"
BlazeMelee:
- "%plrtag% was slain by Blaze"
BlazeFireball:
- "%plrtag% was fireballed by Blaze"
CaveSpider:
- "%plrtag% was slain by Cave Spider"
Chicken:
- "%plrtag% was slain by Chicken"
Cow:
- "%plrtag% was slain by Cow"
Creeper:
- "%plrtag% was blown up by Creeper"
Donkey:
- "%plrtag% was slain by Donkey"
ElderGuardian:
- "%plrtag% was slain by Elder Guardian"
EnderDragon:
- "%plrtag% was slain by Ender Dragon"
EnderDragonBreath:
- "%plrtag% was roasted in dragon breath"
Enderman:
- "%plrtag% was slain by Enderman"
Endermite:
- "%plrtag% was slain by Endermite"
Evoker:
- "%plrtag% was slain by Evoker"
Ghast:
- "%plrtag% was fireballed by Ghast"
Giant:
- "%plrtag% was slain by Giant"
Guardian:
- "%plrtag% was slain by Guardian"
Horse:
- "%plrtag% was slain by Horse"
HuskMelee:
- "%plrtag% was slain by Husk"
HuskCustom:
- "%plrtag% was slain by Husk using [%weapon%&f]"
Illusioner:
- "%plrtag% was shot by Illusioner"
IronGolem:
- "%plrtag% was slain by Iron Golem"
Llama:
- "%plrtag% was slain by Llama"
MagmaCube:
- "%plrtag% was slain by Magma Cube"
Mooshroom:
- "%plrtag% was slain by Mooshroom"
Mule:
- "%plrtag% was slain by Mule"
Parrot:
- "%plrtag% was slain by Parrot"
Pig:
- "%plrtag% was slain by Pig"
PolarBear:
- "%plrtag% was slain by Polar Bear"
Rabbit:
- "%plrtag% was slain by Rabbit"
Sheep:
- "%plrtag% was slain by Sheep"
Shulker:
- "%plrtag% was slain by Shulker"
Silverfish:
- "%plrtag% was slain by Silverfish"
SkeletonArrow:
- "%plrtag% was shot by Skeleton"
SkeletonMelee:
- "%plrtag% was slain by Skeleton"
SkeletonCustom:
- "%plrtag% was slain by Skeleton using [%weapon%&f]"
SkeletonHorse:
- "%plrtag% was slain by Skeleton Horse"
Slime:
- "%plrtag% was slain by Slime"
SnowGolem:
- "%plrtag% was pummeled by Snow Golem"
Spider:
- "%plrtag% was slain by Spider"
Squid:
- "%plrtag% was slain by Squid"
StrayArrow:
- "%plrtag% was shot by Stray"
StrayMelee:
- "%plrtag% was slain by Stray"
StrayCustom:
- "%plrtag% was slain by Stray using [%weapon%&f]"
Vex:
- "%plrtag% was slain by Vex"
Vindicator:
- "%plrtag% was slain by Vindicator"
Witch:
- "%plrtag% was killed by Witch using magic"
Wither:
- "%plrtag% was slain by Wither"
WitherSpawnBoom: # Dies from wither spawn explosion
- "%plrtag% was blown up by Wither"
WitherSkeletonMelee:
- "%plrtag% was slain by Wither Skeleton"
WitherSkeletonCustom:
- "%plrtag% was slain by Wither Skeleton using [%weapon%&f]"
Wolf:
- "%plrtag% was slain by Wolf"
ZombieMelee:
- "%plrtag% was slain by Zombie"
ZombieCustom:
- "%plrtag% was slain by Zombie using [%weapon%&f]"
ZombiePigManMelee:
- "%plrtag% was slain by Zombie Pigman"
ZombiePigManCustom:
- "%plrtag% was slain by Zombie Pigman using [%weapon%&f]"
ZombieVillagerMelee:
- "%plrtag% was slain by Zombie Villager"
ZombieVillagerCustom:
- "%plrtag% was slain by Zombie Villager using [%weapon%&f]"
ZombieHorse:
- "%plrtag% was slain by Zombie Horse"
namedmob: # For named mobs, use %killer% as mob
Bat:
- "%plrtag% was slain by %killer%"
BlazeMelee:
- "%plrtag% was slain by %killer%"
BlazeFireball:
- "%plrtag% was fireballed by %killer%"
CaveSpider:
- "%plrtag% was slain by %killer%"
Chicken:
- "%plrtag% was slain by %killer%"
Cow:
- "%plrtag% was slain by %killer%"
Creeper:
- "%plrtag% was blown up by %killer%"
Donkey:
- "%plrtag% was slain by %killer%"
ElderGuardian:
- "%plrtag% was slain by %killer%"
EnderDragon:
- "%plrtag% was slain by %killer%"
EnderDragonBreath:
- "%plrtag% was killed by %killer% using magic"
Enderman:
- "%plrtag% was slain by %killer%"
Endermite:
- "%plrtag% was slain by %killer%"
Evoker:
- "%plrtag% was slain by %killer%"
Ghast:
- "%plrtag% was fireballed by %killer%"
Giant:
- "%plrtag% was slain by %killer%"
Guardian:
- "%plrtag% was slain by %killer%"
Horse:
- "%plrtag% was slain by %killer%"
HuskMelee:
- "%plrtag% was slain by %killer%"
HuskCustom:
- "%plrtag% was slain by %killer% using [%weapon%&f]"
Illusioner:
- "%plrtag% was shot by %killer%"
IronGolem:
- "%plrtag% was slain by %killer%"
Llama:
- "%plrtag% was slain by %killer%"
MagmaCube:
- "%plrtag% was slain by %killer%"
Mooshroom:
- "%plrtag% was slain by %killer%"
Mule:
- "%plrtag% was slain by %killer%"
Parrot:
- "%plrtag% was slain by %killer%"
Pig:
- "%plrtag% was slain by %killer%"
PolarBear:
- "%plrtag% was slain by %killer%"
Rabbit:
- "%plrtag% was slain by %killer%"
Sheep:
- "%plrtag% was slain by %killer%"
Shulker:
- "%plrtag% was slain by %killer%"
Silverfish:
- "%plrtag% was slain by %killer%"
SkeletonArrow:
- "%plrtag% was shot by %killer%"
SkeletonMelee:
- "%plrtag% was slain by %killer%"
SkeletonCustom:
- "%plrtag% was slain by %killer% using [%weapon%&f]"
SkeletonHorse:
- "%plrtag% was slain by %killer%"
Slime:
- "%plrtag% was slain by %killer%"
SnowGolem:
- "%plrtag% was pummeled by %killer%"
Spider:
- "%plrtag% was slain by %killer%"
Squid:
- "%plrtag% was slain by %killer%"
StrayArrow:
- "%plrtag% was shot by %killer%"
StrayMelee:
- "%plrtag% was slain by %killer%"
StrayCustom:
- "%plrtag% was slain by %killer% using [%weapon%&f]"
Vex:
- "%plrtag% was slain by %killer%"
Villager:
- "%plrtag% was slain by %killer%"
Vindicator:
- "%plrtag% was slain by %killer%"
Witch:
- "%plrtag% was killed by %killer% using magic"
Wither:
- "%plrtag% was slain by %killer%"
WitherSpawnBoom: # Dies from wither spawn explosion
- "%plrtag% was blown up by %killer%"
WitherSkeletonMelee:
- "%plrtag% was slain by %killer%"
WitherSkeletonCustom:
- "%plrtag% was slain by %killer% using [%weapon%&f]"
Wolf:
- "%plrtag% was slain by %killer%"
ZombieMelee:
- "%plrtag% was slain by %killer%"
ZombieCustom:
- "%plrtag% was slain by %killer% using [%weapon%&f]"
ZombiePigManMelee:
- "%plrtag% was slain by %killer%"
ZombiePigManCustom:
- "%plrtag% was slain by %killer% using [%weapon%&f]"
ZombieVillagerMelee:
- "%plrtag% was slain by %killer%"
ZombieVillagerCustom:
- "%plrtag% was slain by %killer% using [%weapon%&f]"
ZombieHorse:
- "%plrtag% was slain by %killer%"
pvp:
PlayerMelee:
- "%plrtag% was slain by %killer%"
PlayerCustom:
- "%plrtag% was slain by %killer% using [%weapon%&f]"
PlayerArrow:
- "%plrtag% was shot by %killer%"
PlayerFireball: # Just in case
- "%plrtag% was fireballed by %killer%"
PlayerSnowball: # Just in case
- "%plrtag% was pummeled by %killer%"
PlayerProjectileCustom: # Bows, plugins like CrackShot
- "%plrtag% was shot by %killer% using [%weapon%&f]"
PlayerPotion:
- "%plrtag% was killed by %killer% using magic"
natural:
Thorns:
- "%plrtag% was killed while trying to hurt %killer%"
TNT:
- "%plrtag% blew up"
TNTKill:
- "%plrtag% was blown up by %killer%"
EnderCrystal:
- "%plrtag% blew up"
Bed: # exploding beds
- "%plrtag% blew up"
Cactus:
- "%plrtag% was pricked to death"
CactusKill:
- "%plrtag% walked into a cactus whilst trying to escape %killer%"
Anvil:
- "%plrtag% was squashed by a falling anvil"
FallingBlock: # Only when a FallingBlock is modified to cause damage
- "%plrtag% was squashed by a falling block"
UnknownArrow: # arrow from unknown entity or source, /summon?
- "%plrtag% was shot by arrow"
DispenserArrow:
- "%plrtag% was shot by arrow"
DispenserFireball:
- "%plrtag% burned to death"
DispenserSnowball:
- "%plrtag% died"
Drowning:
- "%plrtag% drowned"
DrowningKill:
- "%plrtag% drowned whilst trying to escape %killer%"
PotionPoison: # Normally impossible
- "%plrtag% died"
PotionWither:
- "%plrtag% withered away"
PotionHarming:
- "%plrtag% was killed by magic"
FireBlock:
- "%plrtag% went up in flames"
FireBlockKill:
- "%plrtag% walked into a fire whilst fighting %killer%"
FireTick:
- "%plrtag% burned to death"
FireTickKill:
- "%plrtag% burnt into a crisp whilst fighting %killer%"
Magma:
- "%plrtag% discovered floor was lava"
MagmaKill:
- "%plrtag% walked into danger zone due to %killer%"
Lava:
- "%plrtag% tried to swim in lava"
LavaKill:
- "%plrtag% tried to swim in lava while trying to escape %killer%"
Lightning: # Happens when struck by lightning, vanilla: FireTick/FireBlock
- "%plrtag% went up in flames"
Starvation:
- "%plrtag% starved to death"
Suffocation:
- "%plrtag% suffocated in a wall"
Cramming: # maxEntityCramming
- "%plrtag% was squished too much"
CrammingKill:
- "%plrtag% was squished too much"
Void:
- "%plrtag% fell out of the world"
VoidFall: # in DMP, if entity falls over y>=64 to the void
- "%plrtag% fell from a high place and fell out of the world"
VoidKill:
- "%plrtag% was knocked into the void by %killer%"
FallShort: # Fall distance 5 blocks or less, or ender pearl
- "%plrtag% hit the ground too hard"
FallLong: # Fall distance over 5 blocks
- "%plrtag% fell from a high place"
FallLadder:
- "%plrtag% fell off a ladder"
FallVine:
- "%plrtag% fell off some vines"
FallWater:
- "%plrtag% out of the water"
FallFire:
- "%plrtag% fell into a patch of fire"
FallCacti:
- "%plrtag% fell into a patch of cacti"
FallKill:
- "%plrtag% was doomed to fall by %killer%"
FallKillWeapon:
- "%plrtag% was doomed to fall by %killer% using [%weapon%&f]"
FallFinishKill:
- "%plrtag% fell too far and was finished by %killer%"
FallFinishKillWeapon:
- "%plrtag% fell too far and was finished by %killer% using [%weapon%&f]"
FallExplosionKill: # FallKill caused by entity explosion
- "%plrtag% was blown from a high place by %killer%"
FallLadderKill:
- "%plrtag% was shot off a ladder by %killer%"
FallVineKill:
- "%plrtag% was shot off some vines by %killer%"
Firework:
- "%plrtag% went off with a bang"
Elytra:
- "%plrtag% experienced kinetic energy"
Suicide: # Some plugins may use this one, /suicide and /kill for example
- "%plrtag% died"
Melting: # Some plugins may use this one, orig. Snowmans + hot biomes
- "%plrtag% died"
Custom: # Some plugins may use this one
- "%plrtag% died"
unknown:
- "%plrtag% died"